AI Insights · Timothy · October 2023
Top 5 Insects Games on Android in the US for Q3 2023
Discover the performance of the top 5 insects-themed games on Android in the US during Q3 2023, including trends in downloads, revenue, and active users.
The third quarter of 2023 saw interesting trends in the performance of the top insects-themed games on the Android platform in the United States. Here’s a detailed look at how these apps fared, based on data from Sensor Tower.
The Ants: Underground Kingdom from StarUnion showed strong weekly revenue, peaking at approximately $209K in the week of August 21. However, revenue saw a gradual decline towards the end of the quarter, finishing at around $159K in the last week of September. Weekly downloads for the game started at around 22K in late June and gradually decreased to about 15K by the end of September. Active users fluctuated but remained robust, starting at around 76K and ending the quarter at approximately 69K.
Ant Legion: For The Swarm by 37GAMES experienced a dip in weekly revenue mid-quarter, starting at around $194K in late June, dipping to about $147K in early September, and recovering to approximately $189K by the end of September. Weekly downloads showed a peak of 18K in late July but fell to around 11K by mid-September, before slightly recovering to 13K by the end of the month. The game’s active users increased from 49K in late June to a peak of 57K in late July, before stabilizing at around 55K by the end of September.
Nono Crossing Picture Nonogram from Two Desperados Ltd saw modest weekly revenue, starting at about $3.5K in late June and gradually increasing to approximately $4.7K by the end of September. The game did not record any downloads or active user data during this period.
Flutter: Starlight by Runaway Play had a fluctuating revenue trend, starting at around $3.4K in late June, dropping to $2.5K in early September, and ending at about $3.6K by the end of the quarter. Weekly downloads were inconsistent, peaking at 3.6K in early July but then dropping off completely for several weeks. Active users started at around 7.6K in late June and declined to approximately 4.7K by the end of September.
Finally, Bee Brilliant by Tactile Games showed steady but modest weekly revenue, starting at around $1.8K in late June and maintaining around $1.5K towards the end of September. There were no recorded downloads or active user data during this period.
For more detailed insights and data, visit Sensor Tower.